Gaming

We played DnD on the Friday before xmas, and it went very well. Unfortunately, we ended up with only myself, Matt, Ellie and Peter DMing, and it was a shame that others couldn’t make it in the end. The party of a celestial cleric, surly monk and loud bard started off in Amalaé’s Tower, waiting for the wizard and Kvetch the other bard to attempt to open a portal. I had a new feat called Common Sense, and the DM was charged with telling us when we were about to do something rather stupid. So, after stocking up on defensive magic, the portal opened and we got sucked in, as per usual. Waking up in the middle of a jungle, we used flight to take a look around. Finding a stone circle, we slowly uncovered a teleportation network around the plane we were on, and eventually came to the master stone circle. After pulling off some tricks to work out the passphrase for the exit portal to get past the golem guardians, we plopped into the astral plane.

After a bit of messing around we reached a portal, which appeared differently to each of us. The guarding statues spoke: “we are the guardians of the ninth gate, pay the toll to pass”. I gave up my shadow, as Peter had told me some months before, and now I glow permenantly – but I have several demi-celestial abilities. The monk gave up all the hair on her body except for her head, and got a load of penalties – and a minor bonus somewhere or other. The bard gave up her birthday and became immume to time. This was probably the coolest; the hair one got a rubbish exchange because it wasn’t very exciting.

So we entered a city made up of nine cubes through this portal, with each face of the cube having a door to a elemental plane and the cubes being influences by the faces they were nearest. We romped through to do some minor quests and escaped from the area back home. T’was fun.

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